[Prototype] The Hollow Passage
Choose your passengers, rations, and course wisely. Few voyages that set out across The Hollow Passage make it, but will yours? Will the gods shine favourably on your passage, or will the cursed sea take you into its clutches?
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CONTROLS
- Left Click/Drag = Select Crew
- Numbers 1-4 = Select Crew
- Right Click = Direct Selected Crew (Attack not implemented yet)
- Up/Down = Change ship view (a bit buggy)
- Shift = Multiselect
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ASSETS
- Fonts from Google Fonts
- Built in Godot
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AI USE
I use AI as an educational tool, so it gave me lessons on topics I didn't know enough about, such as best practices and optimisations. The code itself was my own, as were all assets, graphics, music, and other elements, unless otherwise noted.
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THIS IS A PROTOTYPE
I made this for the Themed Horror Game Jam #21. Thanks for taking the time to check it out.
I ran out of time to do a lot, but you can see the start of the game and enjoy the many bugs included in it.
I have some solid ideas I think would be great to work into this game, so if you play this demo and think it has potential, please let me know!
Happy sailing!
Published | 28 days ago |
Status | Prototype |
Platforms | HTML5 |
Author | RyanStockAU |
Genre | Survival, Action |
Made with | Godot |
Tags | Action-Adventure, Monsters, Point & Click, Prototype, Sailing, Survival Horror |
Comments
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I really liked how time visibly passed as I picked up passengers — the way the atmosphere changed with it felt immersive. It made me wonder if, in future versions, things might change depending on what time you depart… or maybe if you leave passengers waiting too long, they might just leave! That kind of possibility added a subtle sense of pressure or even dread, which felt really fresh to me.
Reading your ideas for the final version made me even more excited. I had a great time playing — thank you!